about

Hello, I'm Thanik! I'm a Thai game developer living in the UK. To improve my skills in game programming, I went to study in Scotland and acquired a MSc in Computer Games Technology from Abertay University. I previously worked as a web developer, but I left my job in pursuit of my dream: creating games that everyone in the world can play and have fun with!

My interests are arcade games and interactive experiences that can masterfully combine visual and audio together. I'm interested in UI/UX design as well.

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SLID - Strength Lies In Difference

GAMEJAM

SLID is an old-school dungeon game that the player have to solve both boxes and Mathematics puzzles altogether. This is a game jam submission for GamesJobsLive Game Parade Spring 2021.

Won: Winner - Best Use of Theme, Winner - Best Community Overall, Finalist - Best Level Design

Role: Gameplay programmer, a part of a group project
Language: C#
Platform: Unity (Windows)
Year: 2021

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rhythmaticc

MSC THESIS PROJECT

Rhythmaticc is a rhythm action game that can generate a level using any music files. The game is in a part of thesis "Rhythm game level generation based on pre-composed music".

Role: Solo developer
Language: C#, Python
Platform: Unity (Windows)
Year: 2020

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GEOM3TR1C

COURSEWORK

GEOM3TR1C is a real-time rendering animation (Demoscene) written utilizing the DirectX 11 API from DirectX Tool Kit (DirectXTK). It features a simple animation system showcasing the understanding of programming the core of a game engine.

Role: Solo developer
Language: C++
Platform: Windows
Year: 2019

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